Showing posts with label Products. Show all posts
Showing posts with label Products. Show all posts

Wednesday, December 17, 2014

New 3.10 update almost ready

Well after a lot of work, and also a lot of time expecting for Linden Labs to implement the advance lighting options on a script level, the new update it´s almost ready.

Initially it was going to affect just skin and hair, but I´m also implementing it for clothes and for a new version of the design studio.

The design studio update might take me some more time but expect the new 3.10 version of the baby arriving before Christmas.

Also if you don´t have the latest 3.0 mesh version remember that you are still in time to upgrade to this latest version by paying the difference.

Wednesday, December 10, 2014

Price drops on all babies

From today you will find all the babies with a different price. Now you can get the 3.0 mesh version starting from 2999 and the 2.5 sculpt version at 1999.

Also the Lite version also gets a price drop and can be bought for just 599.

You can find this new price at the marketplace and as well at the in world clinics.

This affect also the bundle packs and the price for upgrading from Lite versions to reflect this change making their price 2499 and 1400.

Also remember that the upgrade program is still running so you can upgrade 2.5 or Lite babies to the new 3.0 mesh version by paying the difference between babies and expect soon a new update for these babies that will enable in them advance lighting model for greater realism.

Monday, March 31, 2014

Toy Script PRO for Developers

A set of scripts for developing toys for Tatu babies.
Find them on the marketplace.

Becoming a Toy Developers

Thanks for becoming a Toy creator for Tatu babies. Please have in mind that the idea of Tatu babies is to create the best virtual baby experience, so take this into mind when creating toys for them.
It’s not  about creating the best over powered toy around the grid, but toys that are somehow consistent to their real life counterparts and that results on a cohesive experience. Overpowered toys could seem good for parents, but because how babies work, it can result on a back shot on their personalities as the fun level reaches 100%.
A guideline with the suggested fun levels for different kind of toys its available on this document.
The new Toy Scripts Pro for developers is available at the marketplace. The Pro version works on a similar way as the Transferbox Pro, enabling you to create copy/transfer toys to resell after paying a fee.
Because the script itself can be used to create as much toys as you wish for yourself, is that it’s not given free on the marketplace.

Toy Script Updater

A prim that it’s included in this pack, rez this box to check if there has been a change on the scripts and receive the latest version if available.

Fun Level Guideline

Power level goes from 1 (the lowest) to 10 (the highest). The power of how much the toy affects the baby isn´t controlled by this script but by the personality of the baby. This option controls how often the stimulus of the toy is sent to the babies around.
Save high power levels (8-10) to user controlled toys as ON TOUCH squeaky toys, etc. Or use them on conjunction with GET BORED to lower the impact it can have on babies if left alone with such a toy.


The following list are toys already present on the Tatu universe, see if your toys can fill one of those categories or use it as guidelines of the power level needed on yours.

Squeak toy, or user activated one touch and then stops. etc. Keep it high if it doesn´t affect the baby on any other way or make the baby to get bored.
Level 10

Music box, or TV.
Possibly baby should get bored over time by the high level of attention needed.
level 8-9

Rubber balls, etc.
Level 9 when touched by parent

Rattle toy as any toy that needs to be dresses and shaken by the parent.
level 8

Moving toy, baby train, teddy bear
level 6 with bored

Level 5 or lower can be safely be used without GET BORED and should be used for more passive toys like decorations around the baby. Family photos, pictures, coloring books, etc. 

The Menu

On Rez

For toys that you want the effect to start working immediately after it’s rez.  Doesn’t need to be activated by the parent.
Useful for toys that doesn’t need to be turned on for the baby to notice them. A good example of these kinds of toys it’s a teddy bear or something attached to the parents that they need to wear.

Get Bored

After activated, the toy gradually looses the effect over time as the baby gets used to the same stimulus. The effect is reseted every time its turn off.
Recommended use for high level toys, as it will mitigate the negative effects these toys can have.
Example of toys that can lose their strength over time are music boxes, a toy train, etc.

Touch

On/Off  behavior

Makes it possible for the parent to turn on and off the toy by touching it.
Example of such toys can be a music box, a Tv, a moving toy train, etc.

On Touch Behaviour

The toy reacts when touched and can be used in conjunction with other features.  For example the toy can have an effect when rezed and a second effect when touched.
This effect is also affected by the “get bored” function.
An example of this is a Teddy bear, that not only works when rezed but when touched reacts with a squeak.

Sound

Plays a sound when touched, activated or deactivated.
Can detect sound files on the same prim of the object or the name or UUID can be filled in.
Currently it just supports one same sound for these 3 actions. Other sounds should be scripted on separate scripts.

Broadcast

Broadcast a message on a desired channel or as a link message. Both the ON and OFF message can be edited.
Link messages can be used to tell other scripts on the same build when the toy is turned ON or OFF.
If channel 0 is chosen as the broadcast chat  channel, the message can be read by all avatars. This can be used to tell the user the toy’s state, or a simple way to make the toy “speak” a message.
Channels other than 0 can be only listened by other scripts. Use this to communicate the script with other objects. If both scripts are inside the same object, a link message is recommended, link messages travel inside the objects to all prims, produce less lag, and result in a more faster and reliable communication between scripts.

Listen

Listen makes it possible to control the script from other scripts or from user chat messages.
For chat messages, it’s not recommended to use channel 0 as the script will have to process all messages said by avatars. It’s a good scripting recommendation to limit such listening to hidden channels.
If you wish you script to just listen to other scripts, it’s also recommended to use negative channels as such messages can’t be made by avatars.
Link messages can be used from other scripts to activate or deactivate the script when needed from inside the script. Its highly recommended to use Link Messages when both scripts reside inside the same object.

Test Mode

Stores all changes and goes to a test toy mode with all functions of the final version of the script. It will work as a toy for test purposes only but can´t be transferred to other avatars on this state.
Use this state to test the script power, user and script interactions, etc.
Write  on the chat "/50 end test" to return to the previous edit menu and make any changes.

Publish

Ends the edition of the script and packs everything for finishing the toy. Pay the object the asked amount to finish the process to turn the object in a copy / transferable version of the toy for you to sell.
Once this is done no edition on the script is possible.
Please remember to change the permissions on the object and the scripts so you don´t distribute it as copy / transfer.

Known Limitations

Toys only affect babies around a 10m radius of the toy. This shouldn't be an issue on most cases.
Toys just use one sound for touch, activation or deactivation. If you wish to use more or make it random you need to script this separately.
Touch activation works for the whole object if the script its placed on the root prim, or for just that prim if placed somewhere else.

Toyscript will delete itself if the owner and the creator of the object doesn´t match. You won´t be able to use this script on a full perm object that isn´t your creation but you can work around this limitation if you add a new root prim to such a build.

Wednesday, February 26, 2014

Curly hair design available

A new hair design is available right now, exclusively for the new 3.0 babies.

This time is a curly hair design, and as usual comes on an eight colour flavour to choose from.

As usual, you can find it on the marketplace or at any Tatu resellers clinic.





Also expect soon a small patch for 3.0 babies, now on beta test period, to fix the eyelid problems.

Friday, December 20, 2013

Which one is the best baby for you?

-->The Tatu Family has a baby for everyone with different prices and features depending on your playing style and budget.

The new 3.0 mesh model


The new 3.0 version at 3000L brings all the new features of SL with Mesh and Pathfinding methods for the most realistic baby to date.

Compatible with all clothes and skins, its also uses some new exclusive skins were is possible to combine different skin tones and hair colors and designs as all information is stored on different layers.
Still it can be a little bit expensive and the land impact of 58, while sleeping or on poseballs, can result in not the ideal solution for everyone.

Classic 2.5 sculpt version

The clasic 2.5 version, now at the lower price of 2000L offers the same gameplay with 10 growth stages that takes your baby from newborn to toddler, but with a different shape using just sculpts and only 31 prims. This is an ideal solution of people with few prims available or who use older viewers.





Lite version, newborn baby on a budget

Lite babies are an excellent entry level baby for new parents. With a low price of 599L it brings the same newborn experience at a fraction of the price. These babies won´t be able to grow, but all progress is stored until you decide to upgrade.

Lite babies are a cheap way to enter the Tatu World or quality prim babies in general. Even if you choose to choose to upgrade later, the price of the update is the difference between the LITE and the FULL version. This means you will be paring the same as buying a 2.0 version but only if you decide to.




Lite
2.5
3.0
Recoverable

*
*
Transferable

*
*
Sculpts shape
*
*

Clothes
*
*
*
Skins
*
*
*
Toys
*
*
*
Poseballs
some
*
*
Mesh Hair
*
*
*
Potty Trainer

*
*
Grows to toddler

*
*
Crawls / Walks

*
*
Pathfinder Walk


*
3.0 skins


*
3.0 hairs


*
Mesh shape


*
Advance Lighting Model
*
Prims
31
31
33
Land Impact
31
31
58 / 15
Price
599L
1999L
2999L


Wednesday, December 18, 2013

Limited time upgrade program

For all our loyal mothers and fathers who follow us all this time, an upgrade program is now active.

Pay just 1000L and upgrade your 2.x baby to the new 3.0 mesh version. That´s just the difference on price between both versions and a discount of 75% from the full price of the new baby.

This is a limited time promotion for the new baby and will only be possible until the 31 of January 2014. So if you are the owner of a Baby, don´t let this promotion pass.

This promotion is available at all recovery stations, just follow the steps, pay the recovery station the 1000L and recover your baby to a 3.0 version from today.

Don´t let it pass

Thursday, December 12, 2013

A new baby it's with us, and its a mesh one!

The new Baby Tatu uses a combination of Mesh and sculpts to maintain a low prim number, keep backwards compatibility of clothes and skins and at the same time deliver an amazing level of detail over the same level of gameplay that Baby Tatu is known for.

With a prim count of 33, because of meshs it has a land impact of 58 but because it uses new pathfinder features, while crawling the land impact if of just 15 prims. Still have in mind that while the baby is on poseballs or not able to crawl, the land impact can be big.

Still if you are running low on prims, the 2.5 version might be a better fit for you with 31 prims and a lower price.

Pathfinder features give them a new and lifelike ability to navigate their surroundings and express their personality. Now the baby doesn´t just follow, but now explores, play and hide himself.

Play hide and seek with your baby around the house or watch him recognize his favorite toys.


The new features

  • Mesh baby version with amazing level of detail
  • Backward compatibility with clothes and old skins
  • New skins and hair to enable more combinations of styles and greater level of detail
  • Hair, eyelashes, eyebrows are keep as separate textures to enable more combinations of styles
  • Pathfinder feature for a more intelligent recognition of the terrain

Get it today from the marketplace and all resellers

Tuesday, December 10, 2013

Tuesday, September 17, 2013

Babies Price Drop

From today you can find the 2.5 version of the baby at a discount of 900L making the final price of 3000L. Thats an amazing  23% discount!

You can find this new price at the marketplace and as well at the in world clinics.

This affect also the bundle pack and the price for upgrading from Lite versions to reflect this change making their price 3500 and 2100.

Thursday, July 18, 2013

LITE Babies

LITE Babies bring the Tatu experience at a budget price. For all the mothers and fathers what want to expand the family or just never knew quality prim babies because thought they were too expensive, the LITE version of the baby Tatu is for you.

It’s a cheap way to enter the Tatu World and upgrade when needed. Even if you choose to choose to upgrade later, the price of the update is the difference between the LITE and the FULL version.

LITE babies will be available at the marketplace and retail clinics, all over the grid for 900L.

What’s the difference with the full version?

The LITE version brings the same full experience of Baby Tatu for a fraction of the price but with some limitations.

Those limitations and differences are:

  • LITE versions can’t grow from stage 0, even with the purple medic kit. So he will stay always as a newborn but never grown to a toddler, learn to crawl or walk. 
  • LITE versions aren’t transferable to other avatars. 
  • LITE versions will always have “Lite” as a last name to differentiate them. 
  • LITE versions can’t be recovered. 
  • LITE versions can’t use objects limited by the stage of the baby, as the potty trainer, which are for other levels 
  • LITE versions still saves their personality in the cloud, so if you choose to upgrade to a full version you can continue from where you left with the same personality on your baby. 
Once you reach the necessary amount of points to reach level 1, a message will be displayed to let you know you can upgrade your baby to continue from the next level.

LITE Babies are still compatible with all clothes, skins and prim hairs.

Upgrading

Even if you lost your LITE baby, you can choose to upgrade to a full version of Baby Tatu at any point. If you have reached the necessary points for another level, your progress won’t be lost and you will be able to download the baby at that next stage.

For upgrading a baby just go to any Recovery Station on any retail Tatu Clinic and choose to recover your baby.

Thursday, May 2, 2013

Prim Hair PS Files

As promised a long time ago (sorry about that), here you can download the original prim hair texture files to edit them and customize them in any way you want.

Just save the file as PNG or TIFF with alpha mask and upload your creation to SL.

Pony Tail

Pig Tail

The files are saved on Photoshop CS4 format but older photoshops should be able to open them.

Saturday, December 22, 2012

Finally - Baby Prim Hair available


Finally, with the new update that makes it possible, the new mesh prim hairs are available.

Because it´s something you need to add it to the baby it come in two flavors, copy or transfer.


Transfer hair will be gone if you need to recover the baby so in some cases must be re bought to be applied again.

On the other hand if you have a copy/no trans hair, you wont have this problem but you wont be able to transfer the baby to your partner with the hair.

Its not a perfect solution but by giving both options anyone can choose the solution that better fits to their case.

All hair designs are available on the marketplace and in your favourite reseller.

Pigtail (copy or trans)
Ponytail (copy or trans)

Tuesday, October 9, 2012

Baby Tatu HUD Update 1.03

Last Friday I released a new update for the Baby Tatu HUD that includes some tweaks plus the ability to handle the baby´s list. Now its possible to remove or reset the list of babies and sets a maximum number of 12 babies to handle.

This is something asked by many clinic doctor´s where the old HUD might crash when used for too many babies, as the available memory would drop with each baby.

Now the HUD watches the amount of memory available to prevent any of those old problems.

Friday, July 27, 2012

Purple MedKit available

A new med kit its available. This med kit doesn´t heal your baby but it instantly skips a growth stage. This is thought for parents that doesn’t have the patience or couldn’t reach the amount of points needed that week and still wants their baby to reach their next stage.

It comes on a purple color and in two flavors and it will be only available on the marketplace for now.

1 shot

And 3 shots

How to use it

To use this medkit apply it as any medkit. Rez it near the baby and go to ALIFE / HEAL. A shot will be applied changing your baby’s personality. After that take your baby to the inventory and rez it again so the new stage is loaded by all the scripts.

Wednesday, July 18, 2012

New Toy - Balls!

Some new toys are available for the new updated baby. This time we have balls so the babies can play.

The beach ball is big and almost weightless

The rubber ball is small and solid, it falls hard but it bounces back

And the football ball, well its what you would expect for a football ball

They are all available at the marketplace and you favorite clinic


Use


Just rez the ball near the baby for the baby to use it.

The baby needs to crawl to play with the ball but the parent can also play with the ball so smaller babies can also have a laugh with it.


The ball works within a 20m radius, if it goes outside that radius it will return to the place it was rez. This should prevent losing babies and balls.


For the baby to actually use the ball it needs to be named as "D-Minuscula - Baby ***" So if you have renamed the object by using the menu you should be safe, but if you have manually edited the objects name you will need to change it. 



Wednesday, June 6, 2012

Design Studio - Transfer Boxes PRO

A new Transfer Box is available and this time we go PRO.

Some designers have complain that the need of dealing with each unit at a time of a given product was a big cumber stone while handling a lot of clothes and that it made it impossible to sell them on the marketplace.

The solution was to make a transferbox with copy and transfer permissions but that would mean that the price should be so high that it will turn away most designers and that it would take a lot of time for the designers with high sales to have the inversion returned.

As I always preferred a micro payments system, so designers can pay exactly for what they want to use, I will be using a similar approach for enabling this copy/transfer boxes.

This way the script itself it’s going to be free but once you pack it and make it available for sale, you need to pay L$500 for getting a copy/transfer version of that dress.

It might seem a lot of lindens as it cost as 10 transfer boxes right now. But I think designers will agree it’s a good deal. It means for example that if your dress is sold by L$250 you will get all your investment back on two sales.

It also means you can mix both systems and just invest on copy permissions for you on dresses you know you will have no problem selling and keeping the investments even lower by just using it where you know you will get the lindens back.

It will also be possible for you to sell your outfits at lower prices like just L$50 or giving them for free as a way to attract clients with freebies.

You will be able to sell them on the marketplace or use any vendor software you want and even have a sale stand not only on your shop but on other clinics by using catalogue vendors.



Remember: You need the Design Studio to use this

How To Use it 


The use itself is very similar the regular transfer boxes and you should read the Transfer Boxes walkthrought for the general instructions.

Unpack the box and place the script inside a box you created

The script will ask you for debit permissions to work which you need to accept.

If the box you created is copy / transfer the script will warn you so you don’t lose control of your product. This is just a suggestion but the script but it’s possible to create copy/transfer freebies if you wish to.

Once you click Finish it will ask you to pay a certain number to the box to finish the process and make it ready for sale. If you try to transfer it without this, the information on the script with your outfit will be lost.

If you wish to copy your outfit while rezed, remember that shift drag will reset the scripts of the copied version so your outfit will be lost. Take it to the inventory and rez as many copies as you need.

You can still use it with the no copy vendor scripts I made available if you need to, or just make the item itself sellable.

Tuesday, May 22, 2012

New Product - Diapers Superpack

Well it’s not really a new product but a lot of parents will welcome the change. I have made a diaper superpack. It’s the same price per diaper as before but some people will find it more useful as a way to load quickly more diapers to their bags.

Diaper Superpack 500

Diaper Superpack 1000

Wednesday, March 7, 2012

New Product: Na´vi skin available

Finally the na´vi skin, sorry about that, the blue daemon skin is available.
This mod consists of a 2 piece modification for changing the aspect of your Baby Tatu, the baby itself isn´t included.

1st - D-Minuscula - Baby Tatu Skins - Blue Daemon
And
2nd - D-minuscula - Baby Tatu Mod - Elf-Daemon ears

This must be applied on that order and are both inside the main box but do not unbox these items. So unbox the first box, the one that says boxed but not the second two-

Applying the skin

“1st - D-Minuscula - Baby Tatu Skins - Blue Daemon””will apply the correct skin and clothes. For that rez the box near your baby, and on the baby´s menu go to “edit/new skin” and touch the box. The skin and clothes will be automatically applied.


“2nd - D-minuscula - Baby Tatu Mod - Elf-Daemon ears” will modify the ear shape of the baby to a more elf like form. Touch the box and choose the shape you want to customize your baby. There are 4 different elf shapes available, plus an original one and one to make the ears invisible so you can use the neko ears as the baby´s main ears.


Once you have choose one of the designs, on the baby´s menu go to “edit/update”. The ears shape will be changed to the selected design.

You can use this as many times as you want, remember to keep them close as you will need it after a recover or baby update.

Hope you enjoy it!

Monday, March 5, 2012

WIP: Brace yourself Avatar´s na´vi skin is coming 2

Hi there.

The na´vi skin it´s looking great so it will probably hit the shelves in one or two days top. I just need to finish the tail, upload everything to SL and pack it. As you can see the baby brings its own na´vi clothes but it will still be compatible with the regular clothes pack. The thing is that you can´t make na´vi clothes without the blue skin background.

On other news, I will be leaving on vacations next Monday so I won’t be able to answear any mail or help any mother for something like 10 days.

Hope I can leave everything in order before that

Wednesday, February 29, 2012

WIP: Brace yourself Avatar´s na´vi skin is coming

As a lot of members of the na´vi community has asked me, I have been working the last days on a skin for na´vi babies. I still need to correct a few things and design some basic clothes to use, but the hardest work is almost done.

Because copyright infringements I won’t be able to list it with the na´vi name on the marketplace but i´m shure that the mouth to mouth of the community will take care of that.

So expect to find it with a name similar to blue navy, or blue daemon. Something like that.
Also if you can point me to na´vi clothes designs will be appreciated.